CHRISTIE SHINN
LinkedIn Profile
**clicking any of the company titles linked will bring you to my flash portfolio page.

WORK EXPERIENCE

April 2008-June 2008 Illustration Intern Goleta, CA
Ethereal Muse
-I collaborated with the Lead Concept Artist and the Art Director in order to come up with varying concepts and environment that would be consistent with the existing assets for the web-based guitar game Encore. My output had to be high and of great quality in order to convey my idea and imagination for different characters and environments for the game.

Trailer and Demo here.

April 2007-Present Graphic/Document Designer Goleta, California
MPOGD/lvlupcommunications
-Used Photoshop, Illustrator, Powerpoint, Flash, and Word in order to create Press/Media kits and newsletters for the company and individual clients. I also designed logos and other graphics for MPOGD and Levelup as well as clients referred to me through that company. I had to keep in mind the vision of the company in terms of marketing to a specific group or an overall group while designing the graphic and/or overall look of the document. I would often have to schedule myself in terms of strict deadlines and restrictions to even last-minute campaigns for both web and print.
http://www.mpogd.com
Click here to download the 2007 MPOGD media kit ZIP file.


August 2006-August 2007 Production Artist Irvine, CA
Potential Energies
- I did character concept art and environment concept art in order to set the feel and look of the game. I had to keep in mind that this was a game geared towards the younger crowd and more of an RPG feel.
- I used Photoshop and Illustrator as well as a traditional background in design in order to create a feel that the character and environment fit the playful and strange setting of the story and characters themselves. Essentially, bring the game to life. I also counseled other artists in terms of technique and critique.

CURRENT AND PAST CLIENTS

IMS Barter.com
June 2008 - August 2008
Flash banner ads for their Forbes.com campaign.
http://www.imsbarter.com

ArcNovo, Inc.
June 2008 – Present
Character Design for an animated feature.


EDUCATION
2004-2007 Digital Entertainment and Game Design
ITT Technical Institute-Oxnard
-Graduated valedictorian - GPA 3.75
- Bachelor of Science
- This program was to give us a general overview of game development; from programming, art assets, to actual production and hiring. It was tailored to each individual student’s needs. I went the way of art assets/production and I was taught how to make a portfolio. I was taught to use 3DsMax and Adobe After Effects as well as honing Photoshop and Illustrator skills.

1994-2003 Art Studio and Film Studies
University of California, Santa Barbara
- Bachelor of Arts in each major.
- Art Studio was a mixed disciplinary program in which I was taught classical art on one spectrum (drawing live models, still lives, and environments), but I was also taught multimedia of Photoshop, Illustrator, Flash, Director, and other forms of multimedia applications that were just coming out at about that time for both web and general graphic design/illustration.
- In Film Studies, I examined the concept and composition of films of different genres and studied varying auteurs in order to see how the mind translates onto the screen and the production values and processes that go along with it. I also delved into film theory and philosophy to see what motivated certain creative attributes to making films that were acclaimed as well as successful.

HOBBIES
- I like playing video games (mostly RPGs and MMORPGs), comics, cooking, drawing, writing, reading, accessing a wide array of art and music, snapping strange photos, researching weaponry and martial arts, action movies and other genres of movies with odd stories, and traveling.

**References are available upon request.
**