CHRISTIE
SHINN
LinkedIn Profile
**clicking any of the company titles linked will bring you to my flash portfolio page.
WORK
EXPERIENCE
April 2008-June 2008 Illustration Intern Goleta, CA
Ethereal Muse
-I collaborated with the Lead Concept Artist and the Art Director in order to come up with varying concepts and environment that would be consistent with the existing assets for the web-based guitar game Encore. My output had to be high and of great quality in order to convey my idea and imagination for different characters and environments for the game.
Trailer and Demo here.
April 2007-Present Graphic/Document Designer Goleta, California
MPOGD/lvlupcommunications
-Used Photoshop, Illustrator, Powerpoint, Flash, and Word in order
to create Press/Media kits and newsletters for the company and individual
clients. I also designed logos and other graphics for MPOGD and Levelup
as well as clients referred to me through that company. I had to keep
in mind the vision of the company in terms of marketing to a specific
group or an overall group while designing the graphic and/or overall
look of the document. I would often have to schedule myself in terms
of strict deadlines and restrictions to even last-minute campaigns
for both web and print.
http://www.mpogd.com
Click here to download the 2007 MPOGD media kit ZIP file.
August 2006-August 2007 Production Artist Irvine, CA
Potential
Energies
- I did character concept art and environment concept art in order
to set the feel and look of the game. I had to keep in mind that this
was a game geared towards the younger crowd and more of an RPG feel.
- I used Photoshop and Illustrator as well as a traditional background
in design in order to create a feel that the character and environment
fit the playful and strange setting of the story and characters themselves.
Essentially, bring the game to life. I also counseled other artists
in terms of technique and critique.
CURRENT AND PAST CLIENTS
IMS Barter.com
June 2008 - August 2008
Flash banner ads for their Forbes.com campaign.
http://www.imsbarter.com
ArcNovo, Inc.
June 2008 – Present
Character Design for an animated feature.
EDUCATION
2004-2007 Digital Entertainment and Game Design
ITT Technical Institute-Oxnard
-Graduated valedictorian - GPA 3.75
- Bachelor of Science
- This program was to give us a general overview of game development;
from programming, art assets, to actual production and hiring. It
was tailored to each individual student’s needs. I went the
way of art assets/production and I was taught how to make a portfolio.
I was taught to use 3DsMax and Adobe After Effects as well as honing
Photoshop and Illustrator skills.
1994-2003
Art Studio and Film Studies
University of California, Santa Barbara
- Bachelor of Arts in each major.
- Art Studio was a mixed disciplinary program in which I was taught
classical art on one spectrum (drawing live models, still lives, and
environments), but I was also taught multimedia of Photoshop, Illustrator,
Flash, Director, and other forms of multimedia applications that were
just coming out at about that time for both web and general graphic
design/illustration.
- In Film Studies, I examined the concept and composition of films
of different genres and studied varying auteurs in order to see how
the mind translates onto the screen and the production values and
processes that go along with it. I also delved into film theory and
philosophy to see what motivated certain creative attributes to making
films that were acclaimed as well as successful.
HOBBIES
- I like playing video games (mostly RPGs and MMORPGs), comics, cooking,
drawing, writing, reading, accessing a wide array of art and music,
snapping strange photos, researching weaponry and martial arts, action
movies and other genres of movies with odd stories, and traveling.
**References are available upon request.**